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Author: pWn3d_1337 ❘ November 13, 2018 ❘ 1,242,325 views
Techguns Mod 1.12.2/1.7.10 adds Guns, Worldgen, NPCs, Machines and many more things. This mod is a survival based tech mod.
Welcome to Advanced Machines UUUMA (Unnerfed Unbuggy Updated Machines Again). Questions/Suggestions/etc should be put on the forum thread. A set of Induction Furnace-like machines for macerating, extracting, compressing, metal forming, recycling and washing. Just like Immibis's version, these are plain Induction Furnace equivalents.
This mod adds a huge amount of guns into your game! Each one of them has it’s own special effects and death animations. You battle with Futuristic guns as well.
Features:
Guns:
- 3D Models.
- Recoil/reload animations.
- Muzzle flashes.
- First and 3rd person.
Armors:
- Skins and 3D Models.
- Armor bonus systems, giving boni like +% mining speed ore movement speed.
New Inventory Tab: (compatible with Tinker’s Construct. If TC is installed it will integrate into it’s tab registry)
- New item slots and items for them.
- Face slot: wear things like a Gas Mask.
- Back slot: Glider and jetpack.
- New slots to put ammo.
- Auto food slots: automatically eat food put in here.
Damage System:
- Different damage types and armor values against each type.
NPCs:
- New hostile NPCs that use guns too.
- Turrets that can use guns.
Death Effects:
- Brutal animations like gore or dissolving.
- Disabled in config by default.
- Must be enabled in config, not going to explain how you do that. No gore for kiddies, sry.
Machines:
New machines that are required for crafting all the new stuff:
- Ammo press.
- Metal press.
- Chem lab.
Camo bench:
- Can switch skins of some Techguns armors and Weapons. Only a few have multiple skins currently.
Repair bench:
- Repair Techguns armors here. Costs less than anvil and no XP. Armors can’t be destroyed but become useless when at 0 durability.
Ore Drills:
- Multiblock machines that generate ores out of clusters (Ore clusters spawn in the world, see section about configuration for making them spawn). Ore clusters last forever but drills are not free and require power. The amount of ores/time that can be get out of a cluster is limited.
- Effectiveness is configurable.
Configuration:
- Configure spawn rates.
- Configure if common ores should be added (lead, copper, steel, etc) (disabled by default).
- Configure ore drill power and ore rates. Default rates (1.0) are for dedicated servers with chunkloaders, for singleplayer you should set the ore rate a lot higher and power lower.
- Enable death effects.
Screenshots:
Weapons
Machines
Shotguns and Zombies
Techguns UI
Ore Drills
Fabricator
Reaction Chamber
Finished Reaction Chamber
Reaction Chamber GUI
Requires:
How to install:
- Make sure you have already installed Minecraft Forge and required mods.
- Locate the minecraft application folder.
- On windows open Run from the start menu, type %appdata% and click Run.
- On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the folder Application Support and look for Minecraft.
- Place the mod you have just downloaded (.jar file) into the Mods folder.
- When you launch Minecraft and click the mods button you should now see the mod is installed.
Techguns Mod 1.12.2/1.7.10 Download Links:
For Minecraft 1.7.10
Download from Server 1 – Download from Server 2
For Minecraft 1.12.2
Download from Server 1 – Download from Server 2
(Rating: 4.59 − 2,879 votes)